Aplikasi 2 Dimensi Pengenalan Negara Benua Asia Tenggara Untuk Sekolah Dasar Dengan Metode MDLC
Keywords:
Application, State Recognition, Multimedia Development Life Cycle, 3D Animation, Interactive MultimediaAbstract
The development of information and communication technology today, makes the learning process can be done
anywhere and anytime, for example, android-based learning. With the existence of android-based learning media,
it can generate student learning motivation and allow students to learn independently according to their abilities
wherever and whenever. The development of interactive learning media requires software development methods,
one of the development methods that can be used is the Multimedia Development Life Cycle (MDLC) method. The
writer intends to build a interactive learning media to stimulate the children basic knowledge that includes the
introduction of state as a teacher’s tool in delivery the materials. This i nteractive learning media consist of text,
images, audio and 2D animation that designed as attracive as possible to increase the children curiosity so that
the materials delivery becomes easier and enjoyable.This application is built using Adobe Photoshop, Adobe
Illustrator and Unity 3D software. While for designing system writer use Unified Modelling Language (UML).
The purpose of this study is to simplify and increase the desire to learn for elementary school children where
learning will be made with a fun and attractive appearance. The final result of this research is the creation of an
interactive multimdia-based color recognition application for elementry school education as a subitute for the
classical learning method into a more effective learning method.